The team hopes to release VR conversions for Episodes 1 and 2 separately at a later date. In the future, textures will also be upscaled so the game’s 18-year-old graphics appear less jarring in a VR headset. Controls also need a bit of fine-tuning, and the team is investigating teleport movement as an alternative to direct controls – but is wary that the game’s levels weren’t originally designed for such a system. While it is fully playable from start to finish and features all gameplay elements, expect to run into a few bugs.Īccording to the dev’s roadmap, weapons need extra polishing, new animations and improved handling. It’s only launching in beta, though, and the developers say it’ll be some time yet before the mod’s completely finished.
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